reduced train rerouting (more minimum active stations ) More information & forum discussion regarding my blueprints and other neat things older versions Same thing without train stations (but with balancers): click to expandĪll screens, bp-strings and KirkMcDonald links on FactorioBin forum discussion about the two-rail system. There is also a RHD->LHD T-junction included. The trainstations are for LHD and 2-4-0 trains (it is possible to make them 1-4-0 by moving the (un-)loading chests, as there is no room for the belt balancer you have to remake them within the factory. the fuel requester chests are controlled by a CC at the stacker (preset to 10 nuclear fuel), its signal is transmitted by green wire at the rear end of the trainstations. the first station (closest to the stacker) of each resource will be always active to avoid the 'no path' error, because of that i recommend at least 2 trains per resource. the trainstops are 'intelligent', they will turn on as soon a full trainload can be loaded/unloaded and no train is present. the trains can be scheduled with wait time or (my recommendation) empty/full cargo. additional stackertracks) to the BP book. the trains in this bp use LHD! click to expand click to expand for more info maximum production (if higher chip-tiers are backed up) is about 4 belts green and 2.5 belts red. Under full load (complete consumption) it will produce about 1 belt blue, 1 belt red 2 belts green. KirkMcDonald all my circuits (something like this) Train based (RHD) click to expand all my circuits: (45i/s) V1.0a KirkMcDonald blue circuits click to expand Pictures V1.0 but the idea stands: copy the width of the assemblers to extend Train based (RHD) click to expand blue circuits (processing units):ģx tileable with red belts (4,05i/s) KirkMcDonald Blue Circuits 01 2nd stageģx tileable with blue belts (6,75i/s) KirkMcDonald Blue Circuits 02 how to extend (30,8i/s) V1.0 KirkMcDonald red circuits click to expand (11,25i/s) V2.2c KirkMcDonald red circuits click to expand Train based (RHD) click to expand red circuits:ġ0x tileable with red belts (15i/s) KirkMcDonald Red Circuits 01 2nd stageĩx tileable with blue belts (22,5i/s) KirkMcDonald Red Circuits 02 how to extend ![]() (45i/s) V3.0 KirkMcDonald green circuits click to expand The numbers for the individual colors: green circuits:ħ-8x tileable with yellow belts (28-32i/s) KirkMcDonald Green Circuits 01 2nd stageġ0x tileable with red belts (60i/s) KirkMcDonald Green Circuits 02 3rd stageĩx tileable with blue belts (90i/s) KirkMcDonald Green Circuits 03 how to extend Renders and more information on FactorioBinĪnd forum topic regarding my blueprints and other neat things. This is my blueprint book for all three types of circuits.īelted (no robots), fully 8-beaconed, tileable, vanilla! Circuit Book (Green/Red/Blue) Circuits V3.0
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